- Documentation is located here - Game is located here |
Monday, December 17, 2012
Wednesday, December 12, 2012
Reactor Playtesting
This is an overview of playtesting Reactor. I was pretty amazed at how far the game had progressed since it has just been redone. The movements in the game are very smooth and responsive and I liked how the direction I was moving affected the cannon shots. All of the improvements that can be done are already listed in the "Things to add" so I don't really have any suggestions. The game is definitely coming along. Try the game yourself at http://bdcgames.blogspot.com/. |
Jurassic Survival Review
The Jurassic Survival game was excellent. If reminded me of GeoDefense in that it's a tower game, but has a much better theme. I also really liked running out and trying to grab the gold and powerups. The game plays really well and functions as expected. You did a really good job of building an intuitive interface. I definitely think you can sell this as a mobile game should you choose to go that route. The only real suggestions I have is that adding some dinosaur sounds would enhance the immersive aspect of the game. Also, a few more sounds might make it a little more "juicy" (I'm sure you thought of this, but there isn't anything real to criticize). Great game. Try the game yourself at http://kgoogamer.blogspot.com. |
Monday, December 10, 2012
Prototype 3 - Portal Through Time
Saturday, December 8, 2012
Sims 3 Review
Wednesday, December 5, 2012
A Slower Speed of Light Review
Tuesday, December 4, 2012
MargaritaVille Review
Thursday, November 29, 2012
Free-Writing Challenge - Tom Gammarino
The brilliant author Tom Gammarino offered a challenge to choose a topic and then write about it non-stop for 10 minutes. I chose the topic of Christmas and away I went. Reading it now, though, it's interesting to see how I veered off-topic a few times:
Given the season, for my freewriting I decided to write about Christmas. The Christmas season is upon us and it is a beautiful thing. I think the fact that I am Christian and have an 11 year-old daughter makes it even better. We always kick off the holiday season during the Thanksgiving school break for her by watching Home Alone and Home Alone 2. Those movies always make me think of Christmas. I wonder what happened to little Kevin McCallister’s acting career? He seemed to have a promising future but I guess not. I honestly cannot remember any other movies with him in it. The movie had Joe Pesci. I loved Joe in those movies, Casino, and the Lethal Weapon movies. After watching the movies it’s on to Black Friday. I always wondered why they call it Black Friday. Black usually denotes something sinister or scary like the Black Death or black out of a football game. I guess White Friday doesn’t have the same ring. I’ve never waited in line anywhere though because I’m too lazy and the discounts don’t seem to be worth it. If Porsche has a 50% off sale I will go. Until then, it’s mostly showing up late in the day to get something small. I wish I was in the mainland during Christmas. It’s too warm here in Hawaii and doesn’t have the same feel. I want a white Christmas and to build a snowman. We went to DC to visit my sister at Christmas the other year but no white, just cold. The cold means hot chocolate, though, so still a good thing. I also found my old transformers that year. I had most of the original ones. They’re in my living room now even though the wife doesn’t really like them there. Says it messes with the theme. Our theme is Japanese and they’re Japanese so I don’t see the conflict. I guess that’s why I never get to pick anything out for the house. The house is really windy tonight. The howling of the wind is distracting me while I write. I really need to focus harder, but it’s hard because I’m trying to just let my thoughts flow wherever they want to for 10 minutes. Oops actually it’s been 12. I definitely need to learn how to type faster than I just did.
Given the season, for my freewriting I decided to write about Christmas. The Christmas season is upon us and it is a beautiful thing. I think the fact that I am Christian and have an 11 year-old daughter makes it even better. We always kick off the holiday season during the Thanksgiving school break for her by watching Home Alone and Home Alone 2. Those movies always make me think of Christmas. I wonder what happened to little Kevin McCallister’s acting career? He seemed to have a promising future but I guess not. I honestly cannot remember any other movies with him in it. The movie had Joe Pesci. I loved Joe in those movies, Casino, and the Lethal Weapon movies. After watching the movies it’s on to Black Friday. I always wondered why they call it Black Friday. Black usually denotes something sinister or scary like the Black Death or black out of a football game. I guess White Friday doesn’t have the same ring. I’ve never waited in line anywhere though because I’m too lazy and the discounts don’t seem to be worth it. If Porsche has a 50% off sale I will go. Until then, it’s mostly showing up late in the day to get something small. I wish I was in the mainland during Christmas. It’s too warm here in Hawaii and doesn’t have the same feel. I want a white Christmas and to build a snowman. We went to DC to visit my sister at Christmas the other year but no white, just cold. The cold means hot chocolate, though, so still a good thing. I also found my old transformers that year. I had most of the original ones. They’re in my living room now even though the wife doesn’t really like them there. Says it messes with the theme. Our theme is Japanese and they’re Japanese so I don’t see the conflict. I guess that’s why I never get to pick anything out for the house. The house is really windy tonight. The howling of the wind is distracting me while I write. I really need to focus harder, but it’s hard because I’m trying to just let my thoughts flow wherever they want to for 10 minutes. Oops actually it’s been 12. I definitely need to learn how to type faster than I just did.
Tuesday, November 27, 2012
Prototype 2 - Portal Through Time
I made a few changes for the second revision. Many of them had to with the collision system, as I wanted it to be usable on all levels with minimal changes (the original was done with no regard for any type of scalability). A few graphical changes were made, too.
The biggest change was adding of the second level. It is still under construction and the animations should be ready tomorrow (I'm hoping) so it will look considerably cleaner. Once those are complete the collision and second enemy can be added. The plan is for the second level to take a few screens, with the next screen being part of the storytelling element. This is why the graphics are critical, because without them the theme of the game is lost.
https://dl.dropbox.com/u/6352807/portalthroughtime/_release_1_1/index.html
The biggest change was adding of the second level. It is still under construction and the animations should be ready tomorrow (I'm hoping) so it will look considerably cleaner. Once those are complete the collision and second enemy can be added. The plan is for the second level to take a few screens, with the next screen being part of the storytelling element. This is why the graphics are critical, because without them the theme of the game is lost.
https://dl.dropbox.com/u/6352807/portalthroughtime/_release_1_1/index.html
Thursday, November 15, 2012
Prototype 1 - Portal Through Time
The initial version of the first level of Portal Through Time is complete. The first level is very simple, as intended. The idea is to increase the difficulty on the following levels.
The concept of the first level is simply to avoid the Tiki Guardian, grab the torch idol, and then reach the portal at the top left corner (which is animated in an attempt to make it obvious that reaching it is the goal. One thing I'm considering changing is how going too high kills the player. It seems to be one of the "stupid AI" items that Richard Rouse mentions. I also want to add some text in case a player tries to reach the portal without first grabbing the torch, as it will not let them through. This will be done before revision two.
Finally, I need to finish the graphics for the hero. As I am not very graphically gifted, I spent countless hours trying to get it done. In the end, though, for this prototype, I ended up using images from one of the Construct 2 tutorials for time reasons. I need to get the real character in soon, though.
The first version is located here - http://dl.dropbox.com/u/6352807/portalthroughtime/index.html.
The concept of the first level is simply to avoid the Tiki Guardian, grab the torch idol, and then reach the portal at the top left corner (which is animated in an attempt to make it obvious that reaching it is the goal. One thing I'm considering changing is how going too high kills the player. It seems to be one of the "stupid AI" items that Richard Rouse mentions. I also want to add some text in case a player tries to reach the portal without first grabbing the torch, as it will not let them through. This will be done before revision two.
Finally, I need to finish the graphics for the hero. As I am not very graphically gifted, I spent countless hours trying to get it done. In the end, though, for this prototype, I ended up using images from one of the Construct 2 tutorials for time reasons. I need to get the real character in soon, though.
The first version is located here - http://dl.dropbox.com/u/6352807/portalthroughtime/index.html.
Tuesday, November 6, 2012
Focus: Port Through Time
Port Through Time is a side scrolling 2D game where the player will be Dirt McSplorer, the son of a famous explorer. Dirt never lived up to his father's lofty expectations while he was alive, but after finding an old map hidden in the attic, Dirt can change everything. It's a map to the mythical Port Through Time, a place where time travel is possible. However, no one has ever found it.
As Dirt, the player will encounter numerous obstacles on his way towards solving the mystery of the cave. The game play will be the typical "ladder" adventure game style, with different levels to explore.
Sunday, November 4, 2012
The Pirate Life for Me
Hunting
Port Through Time
Friday, October 19, 2012
Dream Game
My dream game is one that is based on strategy as opposed to controller "stick skills". I think this is because games like Call of Duty and Halo have perfected this genre. The thinking man's game market, though, seems to be much thinner. For this reason, I was excited about the release of a new X-Com game (judging by the reception, I'm not the only one who is happy about the game's release). This turn-based game may lack the speed of most modern day offerings, but it combines the depth of a game like The Sims with combat scenarios. As a result, it is hard to put down and incredibly addictive. Then again, this is coming from someone who used to spend hours trying out different trade scenarios ....
The main point here is that depth is what makes a game special and re-playable, which is something the creators of X-Com definitely took to heart. |
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